player_ranger_geom Struct Reference

Data and Request/reply: Get geometry. More...

#include <player_interfaces.h>

List of all members.

Public Attributes

player_pose3d_t pose
 Device centre pose in robot CS [m, m, m, rad, rad, rad].
player_bbox3d_t size
 Size of the device [m, m, m].
uint32_t element_poses_count
 Number of individual elements that make up the device.
player_pose3d_telement_poses
 Pose of each individual element that makes up the device (in device CS).
uint32_t element_sizes_count
 Number of individual elements that make up the device.
player_bbox3d_telement_sizes
 Size of each individual element that makes up the device.

Detailed Description

Data and Request/reply: Get geometry.

(PLAYER_RANGER_REQ_GET_GEOM)

The ranger device position, orientation and size.


Member Data Documentation

Pose of each individual element that makes up the device (in device CS).

Referenced by ToRanger::Setup(), and ToRanger::Shutdown().

Number of individual elements that make up the device.

Size of each individual element that makes up the device.

Referenced by ToRanger::Setup(), and ToRanger::Shutdown().

Number of individual elements that make up the device.

Device centre pose in robot CS [m, m, m, rad, rad, rad].

Size of the device [m, m, m].


The documentation for this struct was generated from the following file:

Last updated 25 May 2011 21:17:00