player_ranger_geom Struct Reference
Data and Request/reply: Get geometry. More...
#include <player_interfaces.h>
Public Attributes | |
player_pose3d_t | pose |
Device centre pose in robot CS [m, m, m, rad, rad, rad]. | |
player_bbox3d_t | size |
Size of the device [m, m, m]. | |
uint32_t | element_poses_count |
Number of individual elements that make up the device. | |
player_pose3d_t * | element_poses |
Pose of each individual element that makes up the device (in device CS). | |
uint32_t | element_sizes_count |
Number of individual elements that make up the device. | |
player_bbox3d_t * | element_sizes |
Size of each individual element that makes up the device. |
Detailed Description
Data and Request/reply: Get geometry.
The ranger device position, orientation and size.
Member Data Documentation
Pose of each individual element that makes up the device (in device CS).
Referenced by ToRanger::Setup(), and ToRanger::Shutdown().
Number of individual elements that make up the device.
Size of each individual element that makes up the device.
Referenced by ToRanger::Setup(), and ToRanger::Shutdown().
Number of individual elements that make up the device.
Device centre pose in robot CS [m, m, m, rad, rad, rad].
Size of the device [m, m, m].
The documentation for this struct was generated from the following file: