player_power_data Struct Reference
Data: voltage (PLAYER_POWER_DATA_STATE) More...
#include <player_interfaces.h>
Public Attributes | |
uint32_t | valid |
Status bits. | |
float | volts |
Battery voltage [V]. | |
float | percent |
Percent of full charge [%]. | |
float | joules |
energy stored [J]. | |
float | watts |
estimated current energy consumption (negative values) or aquisition (positive values) [W]. | |
int32_t | charging |
charge exchange status: if 1, the device is currently receiving charge from another energy device. |
Detailed Description
Data: voltage (PLAYER_POWER_DATA_STATE)
The power
interface returns data in this format.
Member Data Documentation
int32_t player_power_data::charging |
charge exchange status: if 1, the device is currently receiving charge from another energy device.
If -1 the device is currently providing charge to another energy device. If 0, the device is not exchanging charge with an another device.
energy stored [J].
uint32_t player_power_data::valid |
Status bits.
The driver will set the bits to indicate which fields it is using. Bitwise-and with PLAYER_POWER_MASK_X values to see which fields are being set.
Referenced by SegwayRMP::UpdateData().
float player_power_data::watts |
estimated current energy consumption (negative values) or aquisition (positive values) [W].
The documentation for this struct was generated from the following file: