player_position3d_data Struct Reference
Data: state (PLAYER_POSITION3D_DATA_STATE) More...
#include <player_interfaces.h>
Public Attributes | |
player_pose3d_t | pos |
(x, y, z, roll, pitch, yaw) position [m, m, m, rad, rad, rad] | |
player_pose3d_t | vel |
(x, y, z, roll, pitch, yaw) velocity [m, m, m, rad, rad, rad] | |
uint8_t | stall |
Are the motors stalled? |
Detailed Description
Data: state (PLAYER_POSITION3D_DATA_STATE)
This interface returns data regarding the odometric pose and velocity of the robot, as well as motor stall information.
The documentation for this struct was generated from the following file: