player_position3d_data Struct Reference

Data: state (PLAYER_POSITION3D_DATA_STATE) More...

#include <player_interfaces.h>

List of all members.

Public Attributes

player_pose3d_t pos
 (x, y, z, roll, pitch, yaw) position [m, m, m, rad, rad, rad]
player_pose3d_t vel
 (x, y, z, roll, pitch, yaw) velocity [m, m, m, rad, rad, rad]
uint8_t stall
 Are the motors stalled?

Detailed Description

Data: state (PLAYER_POSITION3D_DATA_STATE)

This interface returns data regarding the odometric pose and velocity of the robot, as well as motor stall information.


The documentation for this struct was generated from the following file:

Last updated 25 May 2011 21:17:00