player_map_data_vector Struct Reference

Request/reply: get vector map. More...

#include <player_interfaces.h>

List of all members.

Public Attributes

float minx
 The minimum and maximum coordinates of all the line segments [meters].
float maxx
 The minimum and maximum coordinates of all the line segments [meters].
float miny
 The minimum and maximum coordinates of all the line segments [meters].
float maxy
 The minimum and maximum coordinates of all the line segments [meters].
uint32_t segments_count
 The number of line segments.
player_segment_tsegments
 Line segments.

Detailed Description

Request/reply: get vector map.

A vector map is represented as line segments. To retrieve the vector map, send a null PLAYER_MAP_REQ_GET_VECTOR request.


The documentation for this struct was generated from the following file:

Last updated 25 May 2011 21:17:00