player_segment Struct Reference

A line segment, used to construct vector-based maps. More...

#include <player.h>

List of all members.

Public Attributes

double x0
 Endpoints [m].
double y0
 Endpoints [m].
double x1
 Endpoints [m].
double y1
 Endpoints [m].

Detailed Description

A line segment, used to construct vector-based maps.


The documentation for this struct was generated from the following file:

Last updated 25 May 2011 21:17:00