player_log_set_filename Struct Reference
Request/reply: Set filename. More...
#include <player_interfaces.h>
Public Attributes | |
| uint32_t | filename_count |
| Length of filename. | |
| char | filename [256] |
| Filename; max 255 chars + terminating NULL. | |
Detailed Description
Request/reply: Set filename.
To set the name of the file to write to when logging, send a PLAYER_LOG_REQ_SET_FILENAME request. Null response.
The documentation for this struct was generated from the following file:
