Log read / write control. More...
#define | PLAYER_LOG_REQ_SET_WRITE_STATE 1 |
Request/reply subtype: set write state. | |
#define | PLAYER_LOG_REQ_SET_READ_STATE 2 |
Request/reply subtype: set read state. | |
#define | PLAYER_LOG_REQ_GET_STATE 3 |
Request/reply subtype: get state. | |
#define | PLAYER_LOG_REQ_SET_READ_REWIND 4 |
Request/reply subtype: rewind. | |
#define | PLAYER_LOG_REQ_SET_FILENAME 5 |
Request/reply subtype: set filename to write. | |
#define | PLAYER_LOG_TYPE_READ 1 |
Types of log device: read. | |
#define | PLAYER_LOG_TYPE_WRITE 2 |
Types of log device: write. | |
typedef struct player_log_set_write_state | player_log_set_write_state_t |
Request/reply: Set write state. | |
typedef struct player_log_set_read_state | player_log_set_read_state_t |
Request/reply: Set playback state. | |
typedef struct player_log_get_state | player_log_get_state_t |
Request/reply: Rewind playback. | |
typedef struct player_log_set_filename | player_log_set_filename_t |
Request/reply: Set filename. |
Detailed Description
Log read / write control.
The log
interface provides start/stop control of data logging/playback. A log device either writes data from one or more devices to a file, or it reads logged data from a file and plays it back as if it were being produced live by one or more devices.
Typedef Documentation
typedef struct player_log_get_state player_log_get_state_t |
Request/reply: Rewind playback.
To rewind log playback to beginning of logfile, send a PLAYER_LOG_REQ_SET_READ_REWIND request. Does not affect playback state (i.e., whether it is started or stopped. Null response. Request/reply: Get state.
To find out whether logging/playback is enabled or disabled, send a null PLAYER_LOG_REQ_GET_STATE request.
typedef struct player_log_set_filename player_log_set_filename_t |
Request/reply: Set filename.
To set the name of the file to write to when logging, send a PLAYER_LOG_REQ_SET_FILENAME request. Null response.
typedef struct player_log_set_read_state player_log_set_read_state_t |
Request/reply: Set playback state.
To start or stop data playback, send a PLAYER_LOG_REQ_SET_READ_STATE request. Null response.
typedef struct player_log_set_write_state player_log_set_write_state_t |
Request/reply: Set write state.
To start or stop data logging, send a PLAYER_LOG_REQ_SET_WRITE_STATE request. Null response.