PlayerCc::LogProxy Class Reference
The LogProxy proxy provides access to a log device.
More...
#include <playerc++.h>
Inheritance diagram for PlayerCc::LogProxy:
Public Member Functions | |
| LogProxy (PlayerClient *aPc, uint32_t aIndex=0) | |
| Constructor. | |
| ~LogProxy () | |
| Destructor. | |
| int | GetType () const |
| What kind of log device is this? Either PLAYER_LOG_TYPE_READ or PLAYER_LOG_TYPE_WRITE. | |
| int | GetState () const |
| Is logging/playback enabled? Call QueryState() to fill it. | |
| void | QueryState () |
| Query the server for type and state info. | |
| void | SetState (int aState) |
| Start/stop (1/0) reading from or writing to the log file. | |
| void | SetWriteState (int aState) |
| Start/stop (1/0) writing to the log file. | |
| void | SetReadState (int aState) |
| Start/stop (1/0) reading from the log file. | |
| void | Rewind () |
| Rewind the log file. | |
| void | SetFilename (const std::string aFilename) |
| Set the name of the logfile to write to. | |
Private Member Functions | |
| void | Subscribe (uint32_t aIndex) |
| void | Unsubscribe () |
Private Attributes | |
| playerc_log_t * | mDevice |
Detailed Description
Member Function Documentation
| int PlayerCc::LogProxy::GetType | ( | void | ) | const [inline] |
What kind of log device is this? Either PLAYER_LOG_TYPE_READ or PLAYER_LOG_TYPE_WRITE.
Call QueryState() to fill it.
| void PlayerCc::LogProxy::SetState | ( | int | aState | ) |
Start/stop (1/0) reading from or writing to the log file.
If the type of interface (reader/writer) is unknown, a query package is sent first.
The documentation for this class was generated from the following file:
