playerc_graphics3d_t Struct Reference
[graphics3d]

#include <playerc.h>

List of all members.


Detailed Description

Graphics3d device data.


Public Attributes

playerc_device_t info
 Device info; must be at the start of all device structures.
player_color_t color
 current drawing color

The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45