playerc_graphics2d_t Struct Reference
[graphics2d]
#include <playerc.h>
Detailed Description
Graphics2d device data.
Public Attributes | |
| playerc_device_t | info |
| Device info; must be at the start of all device structures. | |
| player_color_t | color |
| current drawing color | |
The documentation for this struct was generated from the following file:
