player_limb_data Struct Reference
#include <player.h>
Detailed Description
Data: state (PLAYER_LIMB_DATA).The limb data packet.
Public Attributes | |
| player_point_3d_t | position |
| The position of the end effector. | |
| player_point_3d_t | approach |
| The approach vector of the end effector. | |
| player_point_3d_t | orientation |
| The orientation vector of the end effector (a vector in a predefined direction on the end effector, generally from fingertip to fingertip). | |
| uint8_t | state |
| The state of the limb. | |
The documentation for this struct was generated from the following file:
