Multi-Client object
[libplayerc]
Detailed Description
The multi-client object manages connections to multiple server in parallel.
- Todo:
- Document mutliclient
Classes | |
struct | playerc_client_item_t |
struct | playerc_mclient_t |
Functions | |
playerc_mclient_t * | playerc_mclient_create (void) |
void | playerc_mclient_destroy (playerc_mclient_t *mclient) |
int | playerc_mclient_addclient (playerc_mclient_t *mclient, struct _playerc_client_t *client) |
int | playerc_mclient_peek (playerc_mclient_t *mclient, int timeout) |
int | playerc_mclient_read (playerc_mclient_t *mclient, int timeout) |