Multi-Client object
[libplayerc]


Detailed Description

The multi-client object manages connections to multiple server in parallel.

Todo:
Document mutliclient


Classes

struct  playerc_client_item_t
struct  playerc_mclient_t

Functions

playerc_mclient_t * playerc_mclient_create (void)
void playerc_mclient_destroy (playerc_mclient_t *mclient)
int playerc_mclient_addclient (playerc_mclient_t *mclient, struct _playerc_client_t *client)
int playerc_mclient_peek (playerc_mclient_t *mclient, int timeout)
int playerc_mclient_read (playerc_mclient_t *mclient, int timeout)

Last updated 12 September 2005 21:38:45