Used in configuration file parsing and console output, each interface is assigned a string name.
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#define | PLAYER_ACTARRAY_STRING "actarray" |
#define | PLAYER_AIO_STRING "aio" |
#define | PLAYER_AUDIO_STRING "audio" |
#define | PLAYER_AUDIODSP_STRING "audiodsp" |
#define | PLAYER_AUDIOMIXER_STRING "audiomixer" |
#define | PLAYER_BLINKENLIGHT_STRING "blinkenlight" |
#define | PLAYER_BLOBFINDER_STRING "blobfinder" |
#define | PLAYER_BUMPER_STRING "bumper" |
#define | PLAYER_CAMERA_STRING "camera" |
#define | PLAYER_ENERGY_STRING "energy" |
#define | PLAYER_DIO_STRING "dio" |
#define | PLAYER_GRIPPER_STRING "gripper" |
#define | PLAYER_FIDUCIAL_STRING "fiducial" |
#define | PLAYER_GPS_STRING "gps" |
#define | PLAYER_IR_STRING "ir" |
#define | PLAYER_JOYSTICK_STRING "joystick" |
#define | PLAYER_LASER_STRING "laser" |
#define | PLAYER_LIMB_STRING "limb" |
#define | PLAYER_LOCALIZE_STRING "localize" |
#define | PLAYER_LOG_STRING "log" |
#define | PLAYER_MAP_STRING "map" |
#define | PLAYER_MCOM_STRING "mcom" |
#define | PLAYER_NOMAD_STRING "nomad" |
#define | PLAYER_NULL_STRING "null" |
#define | PLAYER_OPAQUE_STRING "opaque" |
#define | PLAYER_PLANNER_STRING "planner" |
#define | PLAYER_PLAYER_STRING "player" |
#define | PLAYER_POSITION1D_STRING "position1d" |
#define | PLAYER_POSITION2D_STRING "position2d" |
#define | PLAYER_POSITION3D_STRING "position3d" |
#define | PLAYER_POWER_STRING "power" |
#define | PLAYER_PTZ_STRING "ptz" |
#define | PLAYER_RFID_STRING "rfid" |
#define | PLAYER_SIMULATION_STRING "simulation" |
#define | PLAYER_SONAR_STRING "sonar" |
#define | PLAYER_SOUND_STRING "sound" |
#define | PLAYER_SPEECH_STRING "speech" |
#define | PLAYER_SPEECH_RECOGNITION_STRING "speech_recognition" |
#define | PLAYER_TRUTH_STRING "truth" |
#define | PLAYER_WAVEFORM_STRING "waveform" |
#define | PLAYER_WIFI_STRING "wifi" |
#define | PLAYER_GRAPHICS2D_STRING "graphics2d" |
#define | PLAYER_GRAPHICS3D_STRING "graphics3d" |
#define | PLAYER_WSN_STRING "wsn" |