graphics2d
[Interface specifications]
Detailed Description
Two-dimensional graphics interface.
The graphics2d
interface provides an interface to graphics devices. Drivers can implement this interface to provide clients and other drivers with graphics output. For example, Stage models present this interface to allow clients to draw in the Stage window.
#define | PLAYER_GRAPHICS2D_MAX_POINTS 64 |
The maximum number of points that can be described in a packet. | |
#define | PLAYER_GRAPHICS2D_CMD_CLEAR 1 |
Command subtype: clear the drawing area (send an empty message). | |
#define | PLAYER_GRAPHICS2D_CMD_POINTS 2 |
Command subtype: draw points. | |
#define | PLAYER_GRAPHICS2D_CMD_POLYLINE 3 |
Command subtype: draw a polyline. | |
#define | PLAYER_GRAPHICS2D_CMD_POLYGON 4 |
Command subtype: draw a polygon. | |
typedef player_graphics2d_cmd_points | player_graphics2d_cmd_points_t |
Command: Draw points (PLAYER_GRAPHICS2D_CMD_POINTS) Draw some points. | |
typedef player_graphics2d_cmd_polyline | player_graphics2d_cmd_polyline_t |
Command: Draw polyline (PLAYER_GRAPHICS2D_CMD_POLYLINE) Draw a series of straight line segments between a set of points. | |
typedef player_graphics2d_cmd_polygon | player_graphics2d_cmd_polygon_t |
Command: Draw polygon (PLAYER_GRAPHICS2D_CMD_POLYGON) Draw a polygon. |