, including all inherited members.
ClientProxy(PlayerClient *aPc, uint aIndex) (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | [protected] |
connection_t typedef (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | |
ConnectReadSignal(T aSubscriber) | PlayerCc::ClientProxy | [inline] |
DisconnectReadSignal(connection_t aSubscriber) | PlayerCc::ClientProxy | [inline] |
GetDataTime() const | PlayerCc::ClientProxy | [inline] |
GetDriverName() const | PlayerCc::ClientProxy | [inline] |
GetElapsedTime() const | PlayerCc::ClientProxy | [inline] |
GetIndex() const | PlayerCc::ClientProxy | [inline] |
GetInterface() const | PlayerCc::ClientProxy | [inline] |
GetInterfaceStr() const | PlayerCc::ClientProxy | [inline] |
GetPlayerClient() const | PlayerCc::ClientProxy | [inline] |
GetPose2d(char *identifier, double &x, double &y, double &a) | PlayerCc::SimulationProxy | |
GetVar(const T &aV) const (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | [inline, protected] |
GetVarByRef(const T aBegin, const T aEnd, T aDest) const (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | [inline, protected] |
HasCapability(uint aType, uint aSubtype) | PlayerCc::ClientProxy | |
IsFresh() const | PlayerCc::ClientProxy | [inline] |
IsValid() const | PlayerCc::ClientProxy | [inline] |
mClient (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | [protected] |
mFresh (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | [protected] |
mInfo (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | [protected] |
mPc (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | [protected] |
NotFresh() | PlayerCc::ClientProxy | |
read_signal_t typedef (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | |
scoped_lock_t typedef (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | |
SetPose2d(char *identifier, double x, double y, double a) | PlayerCc::SimulationProxy | |
SetProperty(char *name, char *property, int value) | PlayerCc::SimulationProxy | |
SetProperty(char *name, char *property, double value) | PlayerCc::SimulationProxy | |
SetProperty(char *name, char *property, char *value) | PlayerCc::SimulationProxy | |
SetReplaceRule(bool aReplace, int aType=-1, int aSubtype=-1) | PlayerCc::ClientProxy | |
SimulationProxy(PlayerClient *aPc, uint aIndex=0) | PlayerCc::SimulationProxy | |
~ClientProxy() (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | [protected, virtual] |
~SimulationProxy() | PlayerCc::SimulationProxy | |