OgreDynamicRenderable Class Reference
[Rendering]
#include <OgreDynamicRenderable.hh>
Inheritance diagram for OgreDynamicRenderable:
Detailed Description
Abstract base class providing mechanisms for dynamically growing hardware buffers.
Public Types | |
enum | OperationType { OT_POINT_LIST = 0, OT_LINE_LIST = 1, OT_LINE_STRIP = 2, OT_TRIANGLE_LIST = 3, OT_TRIANGLE_STRIP = 4, OT_TRIANGLE_FAN = 5 } |
Public Member Functions | |
OgreDynamicRenderable () | |
Constructor. | |
virtual | ~OgreDynamicRenderable () |
Virtual destructor. | |
void | Init (OperationType operationType, bool useIndices) |
Initializes the dynamic renderable. | |
void | SetOperationType (OperationType opType) |
Set the render operation type. | |
OgreDynamicRenderable::OperationType | GetOperationType () const |
Get the render operation type. | |
virtual Ogre::Real | getBoundingRadius (void) const |
Implementation of Ogre::SimpleRenderable. | |
virtual Ogre::Real | getSquaredViewDepth (const Ogre::Camera *cam) const |
Implementation of Ogre::SimpleRenderable. | |
Protected Member Functions | |
virtual void | CreateVertexDeclaration ()=0 |
Creates the vertex declaration. | |
void | PrepareHardwareBuffers (size_t vertexCount, size_t indexCount) |
Prepares the hardware buffers for the requested vertex and index counts. | |
virtual void | FillHardwareBuffers ()=0 |
Fills the hardware vertex and index buffers with data. | |
Protected Attributes | |
size_t | vertexBufferCapacity |
Maximum capacity of the currently allocated vertex buffer. | |
size_t | indexBufferCapacity |
Maximum capacity of the currently allocated index buffer. |
Member Enumeration Documentation
enum OperationType |
- Enumerator:
Member Function Documentation
void Init | ( | OperationType | operationType, | |
bool | useIndices | |||
) |
Initializes the dynamic renderable.
- Remarks:
- This function should only be called once. It initializes the render operation, and calls the abstract function CreateVertexDeclaration().
- Parameters:
-
operationType The type of render operation to perform. useIndices Specifies whether to use indices to determine the vertices to use as input.
virtual void CreateVertexDeclaration | ( | ) | [protected, pure virtual] |
Creates the vertex declaration.
- Remarks:
- Override and set mRenderOp.vertexData->vertexDeclaration here. mRenderOp.vertexData will be created for you before this method is called.
Implemented in OgreDynamicLines.
void PrepareHardwareBuffers | ( | size_t | vertexCount, | |
size_t | indexCount | |||
) | [protected] |
Prepares the hardware buffers for the requested vertex and index counts.
- Remarks:
- This function must be called before locking the buffers in fillHardwareBuffers(). It guarantees that the hardware buffers are large enough to hold at least the requested number of vertices and indices (if using indices). The buffers are possibly reallocated to achieve this.
- The vertex and index count in the render operation are set to the
- values of vertexCount and indexCount respectively.
- Parameters:
-
vertexCount The number of vertices the buffer must hold. indexCount The number of indices the buffer must hold. This parameter is ignored if not using indices.
virtual void FillHardwareBuffers | ( | ) | [protected, pure virtual] |
Fills the hardware vertex and index buffers with data.
- Remarks:
- This function must call prepareHardwareBuffers() before locking the buffers to ensure the they are large enough for the data to be written. Afterwards the vertex and index buffers (if using indices) can be locked, and data can be written to them.
Implemented in OgreDynamicLines.
The documentation for this class was generated from the following file: