_stg_world Struct Reference
[Internals]
#include <stage_internal.h>
Field Documentation
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the number of models of each type is counted so we can automatically generate names for them |
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this world should be destroyed ASAP
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real-time interval between GUI canvas updates
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the wall-clock time of the last gui canvas update
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real-time interval between GUI menu updates
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the wall-clock time of the last gui menu update
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Stage's unique identifier for this world.
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occupancy quadtree for model raytracing
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the models that make up the world, indexed by id
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the models that make up the world, indexed by name
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the world only updates when this is zero
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the resolution of the world model in pixels per meter
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the wallclock-time interval elapsed between the last two updates - compare this with sim_interval to see the ratio of sim to real time |
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this much simulated time elapses each step.
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the current time in this world
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the total number of subscriptions to all models
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real-time interval between updates - set this to zero for 'as fast as possible' |
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the wall-clock time of the last world update
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the gui window associated with this world
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The documentation for this struct was generated from the following file:
Generated on Thu Dec 13 14:35:18 2007 for Stage by
1.4.6