player_speech_recognition_data Struct Reference
Data: recognized string (PLAYER_SPEECH_MAX_STRING_LEN) More...
#include <player_interfaces.h>
Public Attributes | |
uint32_t | text_count |
Length of text. | |
char * | text |
Recognized text. |
Detailed Description
Data: recognized string (PLAYER_SPEECH_MAX_STRING_LEN)
The speech recognition data packet.
The documentation for this struct was generated from the following file: