player_speech_recognition_data Struct Reference

Data: recognized string (PLAYER_SPEECH_MAX_STRING_LEN) More...

#include <player_interfaces.h>

List of all members.

Public Attributes

uint32_t text_count
 Length of text.
char * text
 Recognized text.

Detailed Description

Data: recognized string (PLAYER_SPEECH_MAX_STRING_LEN)

The speech recognition data packet.


The documentation for this struct was generated from the following file:

Last updated 25 May 2011 21:17:00