player_simulation_pose2d_req Struct Reference
Request/reply: get/set 2D pose of a named simulation object. More...
#include <player_interfaces.h>
Public Attributes | |
uint32_t | name_count |
Length of name. | |
char * | name |
the identifier of the object we want to locate | |
player_pose2d_t | pose |
the desired pose in (m, m, rad) |
Detailed Description
Request/reply: get/set 2D pose of a named simulation object.
To retrieve the pose of an object in a simulator, send a null PLAYER_SIMULATION_REQ_GET_POSE2D request. To set the pose of an object in a simulator, send a PLAYER_SIMULATION_REQ_SET_POSE2D request (response will be null).
The documentation for this struct was generated from the following file: