player_planner_data Struct Reference

Data: state (PLAYER_PLANNER_DATA_STATE) More...

#include <player_interfaces.h>

List of all members.

Public Attributes

uint8_t valid
 Did the planner find a valid path?
uint8_t done
 Have we arrived at the goal?
player_pose2d_t pos
 Current location (m,m,rad)
player_pose2d_t goal
 Goal location (m,m,rad)
player_pose2d_t waypoint
 Current waypoint location (m,m,rad)
int32_t waypoint_idx
 Current waypoint index (handy if you already have the list of waypoints).
uint32_t waypoints_count
 Number of waypoints in the plan.

Detailed Description

Data: state (PLAYER_PLANNER_DATA_STATE)

The planner interface reports the current execution state of the planner.


Member Data Documentation

Current waypoint index (handy if you already have the list of waypoints).

May be negative if there's no plan, or if the plan is done


The documentation for this struct was generated from the following file:

Last updated 25 May 2011 21:17:00