player_limb_vecmove_cmd Struct Reference
Command: Vector move the end effector (PLAYER_LIMB_CMD_VECMOVE) More...
#include <player_interfaces.h>
Public Attributes | |
player_point_3d_t | direction |
Direction vector to move in. | |
float | length |
Distance to move. |
Detailed Description
Command: Vector move the end effector (PLAYER_LIMB_CMD_VECMOVE)
Move the end effector along the provided vector from its current position for the provided distance.
Member Data Documentation
Direction vector to move in.
Distance to move.
The documentation for this struct was generated from the following file: