player_limb_data Struct Reference
Data: state (PLAYER_LIMB_DATA) More...
#include <player_interfaces.h>
Public Attributes | |
| player_point_3d_t | position |
| The position of the end effector (in robot coordiantes). | |
| player_point_3d_t | approach |
| The approach vector of the end effector. | |
| player_point_3d_t | orientation |
| The orientation vector of the end effector (a vector in a predefined direction on the end effector, generally from fingertip to fingertip). | |
| uint8_t | state |
| The state of the limb. | |
Detailed Description
Data: state (PLAYER_LIMB_DATA)
The limb data packet.
Member Data Documentation
The approach vector of the end effector.
The orientation vector of the end effector (a vector in a predefined direction on the end effector, generally from fingertip to fingertip).
The position of the end effector (in robot coordiantes).
| uint8_t player_limb_data::state |
The state of the limb.
The documentation for this struct was generated from the following file:
