player_limb_data Struct Reference

Data: state (PLAYER_LIMB_DATA) More...

#include <player_interfaces.h>

List of all members.

Public Attributes

player_point_3d_t position
 The position of the end effector (in robot coordiantes).
player_point_3d_t approach
 The approach vector of the end effector.
player_point_3d_t orientation
 The orientation vector of the end effector (a vector in a predefined direction on the end effector, generally from fingertip to fingertip).
uint8_t state
 The state of the limb.

Detailed Description

Data: state (PLAYER_LIMB_DATA)

The limb data packet.


Member Data Documentation

The approach vector of the end effector.

The orientation vector of the end effector (a vector in a predefined direction on the end effector, generally from fingertip to fingertip).

The position of the end effector (in robot coordiantes).

The state of the limb.


The documentation for this struct was generated from the following file:

Last updated 25 May 2011 21:17:00