player_laser_data_scanpose Struct Reference
Data: pose-stamped scan (PLAYER_LASER_DATA_SCANPOSE) More...
#include <player_interfaces.h>
Public Attributes | |
player_laser_data_t | scan |
The scan data. | |
player_pose2d_t | pose |
The global pose of the laser at the time the scan was acquired. |
Detailed Description
Data: pose-stamped scan (PLAYER_LASER_DATA_SCANPOSE)
A laser scan with a pose that indicates the (possibly esimated) pose of the laser when the scan was taken.
The documentation for this struct was generated from the following file: