player_laser_data_scanangle Struct Reference
Data: scan (PLAYER_LASER_DATA_SCANANGLE) More...
#include <player_interfaces.h>
Public Attributes | |
float | max_range |
Maximum range [m]. | |
uint32_t | ranges_count |
Number of range readings. | |
float * | ranges |
Range readings [m]. | |
uint32_t | angles_count |
Number of agle readings. | |
float * | angles |
Angle readings [m]. | |
uint32_t | intensity_count |
Number of intensity readings. | |
uint8_t * | intensity |
Intensity readings. | |
uint32_t | id |
A unique, increasing, ID for the scan. |
Detailed Description
Data: scan (PLAYER_LASER_DATA_SCANANGLE)
The basic laser angle stamped data packet.
Member Data Documentation
Angle readings [m].
Number of agle readings.
Intensity readings.
Maximum range [m].
Range readings [m].
Number of range readings.
The documentation for this struct was generated from the following file: