player_joystick_data Struct Reference
Data: state (PLAYER_JOYSTICK_DATA_STATE) More...
#include <player_interfaces.h>
Public Attributes | |
int32_t | pos [8] |
Current joystick position X, Y and Yaw (unscaled) | |
int32_t | scale [8] |
Scaling factors for X, Y and Yaw --- not using these yet. | |
uint32_t | buttons |
Button states (bitmask) | |
uint32_t | axes_count |
Nunber of axes. |
Detailed Description
Data: state (PLAYER_JOYSTICK_DATA_STATE)
The joystick data packet, which contains the current state of the joystick
The documentation for this struct was generated from the following file: