player_joystick_data Struct Reference
Data: state (PLAYER_JOYSTICK_DATA_STATE) More...
#include <player_interfaces.h>
Public Attributes | |
| int32_t | pos [8] |
| Current joystick position X, Y and Yaw (unscaled) | |
| int32_t | scale [8] |
| Scaling factors for X, Y and Yaw --- not using these yet. | |
| uint32_t | buttons |
| Button states (bitmask) | |
| uint32_t | axes_count |
| Nunber of axes. | |
Detailed Description
Data: state (PLAYER_JOYSTICK_DATA_STATE)
The joystick data packet, which contains the current state of the joystick
The documentation for this struct was generated from the following file:
