player_blobfinder_blob Struct Reference
Structure describing a single blob. More...
#include <player_interfaces.h>
Public Attributes | |
uint32_t | id |
Blob id. | |
uint32_t | color |
A descriptive color for the blob (useful for gui's). | |
uint32_t | area |
The blob area [pixels]. | |
uint32_t | x |
The blob centroid [pixels]. | |
uint32_t | y |
The blob centroid [pixels]. | |
uint32_t | left |
Bounding box for the blob [pixels]. | |
uint32_t | right |
Bounding box for the blob [pixels]. | |
uint32_t | top |
Bounding box for the blob [pixels]. | |
uint32_t | bottom |
Bounding box for the blob [pixels]. | |
float | range |
Range to the blob center [meters]. |
Detailed Description
Structure describing a single blob.
Member Data Documentation
uint32_t player_blobfinder_blob::area |
The blob area [pixels].
uint32_t player_blobfinder_blob::bottom |
Bounding box for the blob [pixels].
uint32_t player_blobfinder_blob::color |
A descriptive color for the blob (useful for gui's).
The color is stored as packed 32-bit RGB, i.e., 0x00RRGGBB.
uint32_t player_blobfinder_blob::id |
Blob id.
uint32_t player_blobfinder_blob::left |
Bounding box for the blob [pixels].
uint32_t player_blobfinder_blob::right |
Bounding box for the blob [pixels].
uint32_t player_blobfinder_blob::top |
Bounding box for the blob [pixels].
uint32_t player_blobfinder_blob::x |
The blob centroid [pixels].
uint32_t player_blobfinder_blob::y |
The blob centroid [pixels].
The documentation for this struct was generated from the following file: