player_audio_state Struct Reference
Player audio driver state. More...
#include <player_interfaces.h>
Public Attributes | |
uint32_t | state |
The state of the driver: will be a bitmask of PLAYER_AUDIO_STATE_* values. |
Detailed Description
Player audio driver state.
Describes the current state of the audio driver. Usually only sent when state changes.
The documentation for this struct was generated from the following file: