player_audio_sample Struct Reference
Player audio sample. More...
#include <player_interfaces.h>
Public Attributes | |
player_audio_wav_t | sample |
the audio sample data | |
int32_t | index |
index to store it at or retrieve from (-1 for next available where valid) |
Detailed Description
Player audio sample.
Describes an audio sample, if the index is set to -1 the next available slot is used and the index is returned in the response.
The documentation for this struct was generated from the following file: