player_audio_sample Struct Reference

Player audio sample. More...

#include <player_interfaces.h>

List of all members.

Public Attributes

player_audio_wav_t sample
 the audio sample data
int32_t index
 index to store it at or retrieve from (-1 for next available where valid)

Detailed Description

Player audio sample.

Describes an audio sample, if the index is set to -1 the next available slot is used and the index is returned in the response.


The documentation for this struct was generated from the following file:

Last updated 25 May 2011 21:17:00