Messaging basics

Interface-independent message types, sizes, units, address structures, etc. More...

Modules

 Miscellaneous constants
 

Maximum message lengths, etc.


 Message types
 

The Player message types.


 Interface codes
 

An integer code is assigned to each interface.


 Address structures
 

Device and message address structures.


 General-purpose message structures.
 

These structures often appear inside other structures.


 Units
 

Standard units used in Player messages.


 Capabilities
 

Querying driver capabilities.


 Property Bags
 

Querying driver properties.



Detailed Description

Interface-independent message types, sizes, units, address structures, etc.


Last updated 25 May 2011 21:17:00