graphics2d
Two-dimensional graphics interface. More...
#define | PLAYER_GRAPHICS2D_CMD_CLEAR 1 |
Command subtype: clear the drawing area (send an empty message) | |
#define | PLAYER_GRAPHICS2D_CMD_POINTS 2 |
Command subtype: draw points. | |
#define | PLAYER_GRAPHICS2D_CMD_POLYLINE 3 |
Command subtype: draw a polyline. | |
#define | PLAYER_GRAPHICS2D_CMD_POLYGON 4 |
Command subtype: draw a polygon. | |
typedef struct player_graphics2d_cmd_points | player_graphics2d_cmd_points_t |
Data: This interface produces no data. | |
typedef struct player_graphics2d_cmd_polyline | player_graphics2d_cmd_polyline_t |
Command: Draw polyline (PLAYER_GRAPHICS2D_CMD_POLYLINE) Draw a series of straight line segments between a set of points. | |
typedef struct player_graphics2d_cmd_polygon | player_graphics2d_cmd_polygon_t |
Command: Draw polygon (PLAYER_GRAPHICS2D_CMD_POLYGON) Draw a polygon. |
Detailed Description
Two-dimensional graphics interface.
The graphics2d
interface provides an interface to graphics devices. Drivers can implement this interface to provide clients and other drivers with graphics output. For example, Stage models present this interface to allow clients to draw in the Stage window.
Typedef Documentation
typedef struct player_graphics2d_cmd_points player_graphics2d_cmd_points_t |
Data: This interface produces no data.
Requests: This interface accepts no requests. Command: Draw points (PLAYER_GRAPHICS2D_CMD_POINTS) Draw some points.