PlayerCc::WSNProxy Class Reference

The WSNProxy class is used to control a wsn device. More...

#include <playerc++.h>

Inheritance diagram for PlayerCc::WSNProxy:
PlayerCc::ClientProxy

List of all members.

Public Member Functions

 WSNProxy (PlayerClient *aPc, uint32_t aIndex=0)
 constructor
 ~WSNProxy ()
 destructor
uint32_t GetNodeType () const
uint32_t GetNodeID () const
uint32_t GetNodeParentID () const
player_wsn_node_data_t GetNodeDataPacket () const
void SetDevState (int nodeID, int groupID, int devNr, int value)
void Power (int nodeID, int groupID, int value)
void DataType (int value)
void DataFreq (int nodeID, int groupID, float frequency)

Private Member Functions

void Subscribe (uint32_t aIndex)
void Unsubscribe ()

Private Attributes

playerc_wsn_tmDevice

Detailed Description

The WSNProxy class is used to control a wsn device.


The documentation for this class was generated from the following file:

Last updated 25 May 2011 21:17:00