PlayerCc::SpeechRecognitionProxy Class Reference
The SpeechRecognition
proxy provides access to a speech_recognition device.
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#include <playerc++.h>
Inheritance diagram for PlayerCc::SpeechRecognitionProxy:
Public Member Functions | |
SpeechRecognitionProxy (PlayerClient *aPc, uint32_t aIndex=0) | |
Constructor. | |
std::string | GetWord (uint32_t aWord) const |
Accessor method for getting speech recognition data i.e. words. | |
uint32_t | GetCount (void) const |
Gets the number of words. | |
std::string | operator[] (uint32_t aWord) |
Word access operator. | |
Private Member Functions | |
void | Subscribe (uint32_t aIndex) |
void | Unsubscribe () |
Private Attributes | |
playerc_speechrecognition_t * | mDevice |
libplayerc data structure |
Detailed Description
The SpeechRecognition
proxy provides access to a speech_recognition device.
Member Function Documentation
std::string PlayerCc::SpeechRecognitionProxy::operator[] | ( | uint32_t | aWord | ) | [inline] |
Word access operator.
This operator provides an alternate way of access the speech recognition data.
The documentation for this class was generated from the following file: