PlayerCc::SpeechRecognitionProxy Class Reference
The SpeechRecognition proxy provides access to a speech_recognition device.
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#include <playerc++.h>
Inheritance diagram for PlayerCc::SpeechRecognitionProxy:
Public Member Functions | |
| SpeechRecognitionProxy (PlayerClient *aPc, uint32_t aIndex=0) | |
| Constructor. | |
| std::string | GetWord (uint32_t aWord) const |
| Accessor method for getting speech recognition data i.e. words. | |
| uint32_t | GetCount (void) const |
| Gets the number of words. | |
| std::string | operator[] (uint32_t aWord) |
| Word access operator. | |
Private Member Functions | |
| void | Subscribe (uint32_t aIndex) |
| void | Unsubscribe () |
Private Attributes | |
| playerc_speechrecognition_t * | mDevice |
| libplayerc data structure | |
Detailed Description
The SpeechRecognition proxy provides access to a speech_recognition device.
Member Function Documentation
| std::string PlayerCc::SpeechRecognitionProxy::operator[] | ( | uint32_t | aWord | ) | [inline] |
Word access operator.
This operator provides an alternate way of access the speech recognition data.
The documentation for this class was generated from the following file:
