PlayerCc::SpeechProxy Class Reference
The SpeechProxy
class is used to control a speech device.
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#include <playerc++.h>
Inheritance diagram for PlayerCc::SpeechProxy:
Public Member Functions | |
SpeechProxy (PlayerClient *aPc, uint32_t aIndex=0) | |
constructor | |
~SpeechProxy () | |
constructor | |
void | Say (std::string aStr) |
Send a phrase to say. | |
Private Member Functions | |
void | Subscribe (uint32_t aIndex) |
void | Unsubscribe () |
Private Attributes | |
playerc_speech_t * | mDevice |
Detailed Description
The SpeechProxy
class is used to control a speech device.
Use the say method to send things to say.
Member Function Documentation
void PlayerCc::SpeechProxy::Say | ( | std::string | aStr | ) |
Send a phrase to say.
The phrase is an ASCII std::string.
The documentation for this class was generated from the following file: