PlayerCc::RFIDProxy Class Reference

The RFIDProxy class is used to control a rfid device. More...

#include <playerc++.h>

Inheritance diagram for PlayerCc::RFIDProxy:
PlayerCc::ClientProxy

List of all members.

Public Member Functions

 RFIDProxy (PlayerClient *aPc, uint32_t aIndex=0)
 constructor
 ~RFIDProxy ()
 destructor
uint32_t GetTagsCount () const
 returns the number of RFID tags
playerc_rfidtag_t GetRFIDTag (uint32_t aIndex) const
 returns a RFID tag
playerc_rfidtag_t operator[] (uint32_t aIndex) const
 RFID data access operator.

Private Member Functions

void Subscribe (uint32_t aIndex)
void Unsubscribe ()

Private Attributes

playerc_rfid_tmDevice

Detailed Description

The RFIDProxy class is used to control a rfid device.


Member Function Documentation

playerc_rfidtag_t PlayerCc::RFIDProxy::operator[] ( uint32_t  aIndex) const [inline]

RFID data access operator.

This operator provides an alternate way of access the actuator data. For example, given a RFIDProxy named rp, the following expressions are equivalent: rp.GetRFIDTag[0] and rp[0].


The documentation for this class was generated from the following file:

Last updated 25 May 2011 21:17:00