PlayerCc::LinuxjoystickProxy Class Reference
The LinuxjoystickProxy
class is used to control a joystick device.
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#include <playerc++.h>
Inheritance diagram for PlayerCc::LinuxjoystickProxy:
Public Member Functions | |
LinuxjoystickProxy (PlayerClient *aPc, uint32_t aIndex=0) | |
constructor | |
~LinuxjoystickProxy () | |
destructor | |
uint32_t | GetButtons () const |
return the sensor count | |
double | GetAxes (uint32_t aIndex) const |
return a particular scan value | |
double | operator[] (uint32_t aIndex) const |
This operator provides an alternate way of access the scan data. | |
uint32_t | GetAxesCount () const |
Number of valid joystick poses. | |
Private Member Functions | |
void | Subscribe (uint32_t aIndex) |
void | Unsubscribe () |
Private Attributes | |
playerc_joystick_t * | mDevice |
Detailed Description
The LinuxjoystickProxy
class is used to control a joystick device.
The most recent joystick range measuremts can be read from the range attribute, or using the the [] operator.
Member Function Documentation
double PlayerCc::LinuxjoystickProxy::operator[] | ( | uint32_t | aIndex | ) | const [inline] |
This operator provides an alternate way of access the scan data.
For example, LinuxjoystickProxy[0] == LinuxjoystickProxy.GetRange(0)
The documentation for this class was generated from the following file: