PlayerCc::HealthProxy Class Reference
  The HealthProxy class is used to get infos of the player-server.  
 More...
#include <playerc++.h>
Inheritance diagram for PlayerCc::HealthProxy:
 
  
 | Public Member Functions | |
| HealthProxy (PlayerClient *aPc, uint32_t aIndex=0) | |
| constructor | |
| ~HealthProxy () | |
| destructor | |
| float | GetIdleCPU () | 
| Get idle CPU load in percents. | |
| float | GetSystemCPU () | 
| Get system CPU load in percents. | |
| float | GetUserCPU () | 
| Get user CPU load in percents. | |
| int64_t | GetMemTotal () | 
| Get total amount of memory. | |
| int64_t | GetMemUsed () | 
| Get amount of memory used. | |
| int64_t | GetMemFree () | 
| Get amount of free memory. | |
| int64_t | GetSwapTotal () | 
| Get total amount of swap. | |
| int64_t | GetSwapUsed () | 
| Get amount of swap used. | |
| int64_t | GetSwapFree () | 
| Get amount of free swap space. | |
| float | GetPercMemUsed () | 
| Get percentage of used RAM. | |
| float | GetPercSwapUsed () | 
| Get percentage of used SWAP. | |
| float | GetPercTotalUsed () | 
| Get percentage of totally used memory (swap and ram) | |
| Private Member Functions | |
| void | Subscribe (uint32_t aIndex) | 
| void | Unsubscribe () | 
| Private Attributes | |
| playerc_health_t * | mDevice | 
Detailed Description
The HealthProxy class is used to get infos of the player-server. 
The documentation for this class was generated from the following file:
