PlayerCc::AudioProxy Member List
This is the complete list of members for PlayerCc::AudioProxy, including all inherited members.
AudioProxy(PlayerClient *aPc, uint32_t aIndex=0) (defined in PlayerCc::AudioProxy)PlayerCc::AudioProxy
ClientProxy(PlayerClient *aPc, uint32_t aIndex) (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxy [protected]
connection_t typedef (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxy
ConnectReadSignal(T aSubscriber)PlayerCc::ClientProxy [inline]
DisconnectReadSignal(connection_t aSubscriber)PlayerCc::ClientProxy [inline]
GetBoolProp(char *aProperty, bool *aValue)PlayerCc::ClientProxy
GetChannel(int aIndex) const PlayerCc::AudioProxy [inline]
GetChannelCount() const PlayerCc::AudioProxy [inline]
GetDataTime() const PlayerCc::ClientProxy [inline]
GetDblProp(char *aProperty, double *aValue)PlayerCc::ClientProxy
GetDefaultInputChannel() const PlayerCc::AudioProxy [inline]
GetDefaultOutputChannel() const PlayerCc::AudioProxy [inline]
GetDriverName() const PlayerCc::ClientProxy [inline]
GetElapsedTime() const PlayerCc::ClientProxy [inline]
GetIndex() const PlayerCc::ClientProxy [inline]
GetInterface() const PlayerCc::ClientProxy [inline]
GetInterfaceStr() const PlayerCc::ClientProxy [inline]
GetIntProp(char *aProperty, int32_t *aValue)PlayerCc::ClientProxy
GetMixerDetails(int aIndex) const PlayerCc::AudioProxy [inline]
GetMixerDetails()PlayerCc::AudioProxy
GetMixerDetailsCount() const PlayerCc::AudioProxy [inline]
GetMixerLevels()PlayerCc::AudioProxy
GetPlayerClient() const PlayerCc::ClientProxy [inline]
GetSample(int aIndex)PlayerCc::AudioProxy
GetSeqCount() const PlayerCc::AudioProxy [inline]
GetSeqItem(int aIndex) const PlayerCc::AudioProxy [inline]
GetState(void) const PlayerCc::AudioProxy [inline]
GetStrProp(char *aProperty, char **aValue)PlayerCc::ClientProxy
GetVar(const T &aV) const (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxy [inline, protected]
GetVarByRef(const T aBegin, const T aEnd, T aDest) const (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxy [inline, protected]
GetWavData(uint8_t *aData) const PlayerCc::AudioProxy [inline]
GetWavDataLength() const PlayerCc::AudioProxy [inline]
HasCapability(uint32_t aType, uint32_t aSubtype)PlayerCc::ClientProxy
IsFresh() const PlayerCc::ClientProxy [inline]
IsValid() const PlayerCc::ClientProxy [inline]
LoadSample(int aIndex, uint32_t aDataCount, uint8_t *aData, uint32_t aFormat)PlayerCc::AudioProxy
mClient (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxy [protected]
mDevice (defined in PlayerCc::AudioProxy)PlayerCc::AudioProxy [private]
mFresh (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxy [protected]
mInfo (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxy [protected]
mPc (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxy [protected]
NotFresh()PlayerCc::ClientProxy
PlaySample(int aIndex)PlayerCc::AudioProxy
PlaySeq(player_audio_seq_t *aTones)PlayerCc::AudioProxy
PlayWav(uint32_t aDataCount, uint8_t *aData, uint32_t aFormat)PlayerCc::AudioProxy
read_signal_t typedef (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxy
RecordSample(int aIndex, uint32_t aLength)PlayerCc::AudioProxy
RecordWav()PlayerCc::AudioProxy
scoped_lock_t typedef (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxy
SetBoolProp(char *aProperty, bool aValue)PlayerCc::ClientProxy
SetDblProp(char *aProperty, double aValue)PlayerCc::ClientProxy
SetIntProp(char *aProperty, int32_t aValue)PlayerCc::ClientProxy
SetMixerLevel(uint32_t index, float amplitude, uint8_t active)PlayerCc::AudioProxy
SetMultMixerLevels(player_audio_mixer_channel_list_t *aLevels)PlayerCc::AudioProxy
SetReplaceRule(bool aReplace, int aType=-1, int aSubtype=-1)PlayerCc::ClientProxy
SetStrProp(char *aProperty, char *aValue)PlayerCc::ClientProxy
SetWavStremRec(bool aState)PlayerCc::AudioProxy
Subscribe(uint32_t aIndex) (defined in PlayerCc::AudioProxy)PlayerCc::AudioProxy [private, virtual]
Unsubscribe() (defined in PlayerCc::AudioProxy)PlayerCc::AudioProxy [private, virtual]
~AudioProxy() (defined in PlayerCc::AudioProxy)PlayerCc::AudioProxy
~ClientProxy() (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxy [protected, virtual]

Last updated 25 May 2011 21:17:00