Sensor Member List
This is the complete list of members for Sensor, including all inherited members.| active | Sensor | [protected] |
| AddChild(Entity *child) | Entity | |
| body | Sensor | [protected] |
| children | Entity | |
| controller | Sensor | [protected] |
| Entity(Entity *parent=NULL) | Entity | |
| Fini() | Sensor | |
| FiniChild() | Sensor | [inline, protected, virtual] |
| GetChildren() | Entity | |
| GetId() const | Entity | |
| GetName() const | Entity | |
| GetParent() const | Entity | |
| GetParentId() const | Entity | |
| GetSceneNode() const | Entity | |
| Init() | Sensor | |
| InitChild() | Sensor | [inline, protected, virtual] |
| IsStatic() const | Entity | |
| Load(XMLConfigNode *node) | Sensor | [virtual] |
| LoadChild(XMLConfigNode *) | Sensor | [inline, protected, virtual] |
| operator==(const Entity &ent) | Entity | |
| parent | Entity | [protected] |
| sceneNode | Entity | [protected] |
| Sensor(Body *body) | Sensor | |
| SetActive(bool value) | Sensor | |
| SetName(const std::string &name) | Entity | |
| SetParent(Entity *parent) | Entity | |
| SetSceneNode(Ogre::SceneNode *sceneNode) | Entity | |
| SetStatic(bool s) | Entity | |
| spaceId | Entity | |
| Update(UpdateParams ¶ms) | Sensor | |
| UpdateChild(UpdateParams &) | Sensor | [inline, protected, virtual] |
| ~Entity() | Entity | [virtual] |
| ~Sensor() | Sensor | [virtual] |