RaySensor Member List
This is the complete list of members for RaySensor, including all inherited members.| active | Sensor | [protected] |
| AddChild(Entity *child) | Entity | |
| body | Sensor | [protected] |
| children | Entity | |
| controller | Sensor | [protected] |
| Entity(Entity *parent=NULL) | Entity | |
| Fini() | Sensor | |
| FiniChild() | RaySensor | [protected, virtual] |
| GetChildren() | Entity | |
| GetFiducial(int index) | RaySensor | |
| GetId() const | Entity | |
| GetMaxAngle() const | RaySensor | |
| GetMaxRange() const | RaySensor | |
| GetMinAngle() const | RaySensor | |
| GetMinRange() const | RaySensor | |
| GetName() const | Entity | |
| GetParent() const | Entity | |
| GetParentId() const | Entity | |
| GetRange(int index) | RaySensor | |
| GetRangeCount() const | RaySensor | |
| GetRay(int index, Vector3 &pos, Vector3 &dir) | RaySensor | |
| GetRayCount() const | RaySensor | |
| GetRetro(int index) | RaySensor | |
| GetSceneNode() const | Entity | |
| Init() | Sensor | |
| InitChild() | RaySensor | [protected, virtual] |
| IsStatic() const | Entity | |
| Load(XMLConfigNode *node) | Sensor | [virtual] |
| LoadChild(XMLConfigNode *node) | RaySensor | [protected, virtual] |
| operator==(const Entity &ent) | Entity | |
| parent | Entity | [protected] |
| RaySensor(Body *body) | RaySensor | |
| sceneNode | Entity | [protected] |
| Sensor(Body *body) | Sensor | |
| SetActive(bool value) | Sensor | |
| SetName(const std::string &name) | Entity | |
| SetParent(Entity *parent) | Entity | |
| SetRay(int index, const Vector3 &a, const Vector3 &b) | RaySensor | |
| SetSceneNode(Ogre::SceneNode *sceneNode) | Entity | |
| SetStatic(bool s) | Entity | |
| spaceId | Entity | |
| Update(UpdateParams ¶ms) | Sensor | |
| UpdateChild(UpdateParams ¶ms) | RaySensor | [protected, virtual] |
| ~Entity() | Entity | [virtual] |
| ~RaySensor() | RaySensor | [virtual] |
| ~Sensor() | Sensor | [virtual] |