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LightSource Member List
This is the complete list of members for
LightSource
, including all inherited members.
AddBody
(Body *body, bool canonical=false)
Model
[protected]
Attach
()
Model
bodies
Model
[protected]
bodyCount
Model
[protected]
bodyMaxCount
Model
[protected]
Detach
()
Model
Fini
()
LightSource
[virtual]
fixed
Model
GetBodies
()
Model
[inline]
GetBody
(const char *bodyName=NULL)
Model
GetId
() const
Model
[inline]
GetIntId
() const
Model
GetName
()
Model
GetNumBodies
()
Model
[inline]
GetParentIntId
() const
Model
GetPickId
() const
Model
GetPose
()
Model
Init
(WorldFile *file, WorldFileNode *node)
LightSource
[virtual]
initPose
Model
IsOn
() const
LightSource
joint
Model
LightSource
(World *world)
LightSource
Load
(WorldFile *file, WorldFileNode *node)
LightSource
[virtual]
LogPose
()
Model
logPoses
Model
MasterLoad
(WorldFile *file, WorldFileNode *node)
Model
MasterUpdate
(double step)
Model
Model
(World *world)
Model
modelSpaceId
Model
node
Model
Off
()
LightSource
On
()
LightSource
parent
Model
parentBody
Model
poseCount
Model
poseMaxCount
Model
poses
Model
relPose
Model
Render
(int pass, RenderOptions *renderOpt)
Model
[virtual]
SetId
(const char *id)
Model
SetName
(const char *name)
Model
SetParent
(Model *parent, Body *parentBody)
Model
SetPickId
(GLuint id)
Model
SetPose
(GzPose pose)
Model
Toggle
()
LightSource
Update
(double step)
LightSource
[virtual]
world
Model
~LightSource
()
LightSource
[virtual]
~Model
()
Model
[virtual]
Last updated 12 September 2005 21:38:45