Stg::WorldGui Member List

This is the complete list of members for Stg::WorldGui, including all inherited members.

access_mutexStg::Ancestor [protected]
AddChild(Model *mod)Stg::Ancestor [virtual]
AddPowerPack(PowerPack *pp)Stg::World
AddSuperRegion(const stg_point_int_t &coord)Stg::World
AddUpdateCallback(stg_world_callback_t cb, void *user)Stg::World
Ancestor()Stg::Ancestor
argsStg::World [static]
CallUpdateCallbacks()Stg::World [protected]
CancelQuit()Stg::World [inline]
CancelQuitAll()Stg::World [inline]
cb_listStg::World [protected]
ChargeListAdd(Model *mod)Stg::World
ChargeListRemove(Model *mod)Stg::World
child_type_countsStg::Ancestor
childrenStg::Ancestor [protected]
ClearRays()Stg::World
ClockString()Stg::WorldGui [virtual]
CreateModel(Model *parent, const char *typestr)Stg::World
CreateSuperRegion(stg_point_int_t origin)Stg::World
debugStg::Ancestor [protected]
DEFAULT_INTERVAL_SIMStg::World [static]
DEFAULT_PPMStg::World [static]
DestroySuperRegion(SuperRegion *sr)Stg::World
DrawBoundingBoxTree()Stg::WorldGui
DrawFloor()Stg::WorldGui [protected]
DrawTree(bool leaves)Stg::WorldGui [protected]
EnergyString(void)Stg::WorldGui
ExpireSuperRegion(SuperRegion *sr)Stg::World
Extend(stg_point3_t pt)Stg::World
extentStg::World [protected]
ForEachCellInLine(const stg_point_int_t &pt1, const stg_point_int_t &pt2, CellPtrVec &cells)Stg::World
ForEachDescendant(stg_model_callback_t func, void *arg)Stg::Ancestor
GetCanvas(void)Stg::WorldGui [inline]
GetCell(const stg_point_int_t &glob)Stg::World [inline]
GetChildren()Stg::Ancestor [inline]
GetExtent()Stg::World [inline]
GetGlobalPose()Stg::Ancestor [virtual]
GetGround()Stg::World [inline]
GetModel(const char *name)Stg::World
GetSimInterval()Stg::World [inline]
GetSuperRegion(const stg_point_int_t &coord)Stg::World [inline]
GetSuperRegionCached(const stg_point_int_t &coord)Stg::World [inline]
GetSuperRegionCached(int32_t x, int32_t y)Stg::World [inline]
GetUpdateCount()Stg::World [inline]
GetWorldFile()Stg::World [inline]
graphicsStg::World [protected]
groundStg::World
interval_simStg::World [protected]
IsGUI()Stg::WorldGui [inline, virtual]
Load(const char *filename)Stg::WorldGui [virtual]
Stg::Ancestor::Load(Worldfile *wf, int section)Stg::Ancestor [protected]
LoadBlock(Worldfile *wf, int entity)Stg::World
LoadBlockGroup(Worldfile *wf, int entity)Stg::World
LoadModel(Worldfile *wf, int entity)Stg::World
Lock()Stg::Ancestor [inline]
Log(Model *mod)Stg::World
MetersToPixels(stg_meters_t x)Stg::World [inline]
MetersToPixels(const stg_point_t &pt)Stg::World [inline]
NeedRedraw()Stg::World [inline]
option_tableStg::World [protected]
PastQuitTime()Stg::World
pausedStg::World
Paused()Stg::World [inline]
PopColor()Stg::WorldGui [protected, virtual]
powerpack_listStg::World [protected]
PushColor(Color col)Stg::WorldGui [protected, virtual]
PushColor(double r, double g, double b, double a)Stg::WorldGui [protected, virtual]
Quit()Stg::World [inline]
QuitAll()Stg::World [inline]
ray_listStg::World [protected]
Raytrace(const Ray &ray)Stg::World
Raytrace(const Pose &pose, const stg_meters_t range, const stg_ray_test_func_t func, const Model *finder, const void *arg, const bool ztest)Stg::World
Raytrace(const Pose &pose, const stg_meters_t range, const stg_radians_t fov, const stg_ray_test_func_t func, const Model *finder, const void *arg, stg_raytrace_result_t *samples, const uint32_t sample_count, const bool ztest)Stg::World
RealTimeNow(void)Stg::World [inline]
RealTimeSinceStart(void)Stg::World [inline]
RecentlySelectedModel()Stg::WorldGui [virtual]
RecordRay(double x1, double y1, double x2, double y2)Stg::World
RegisterOption(Option *opt)Stg::World
Reload()Stg::World [virtual]
RemoveChild(Model *mod)Stg::WorldGui [virtual]
RemoveModel(Model *mod)Stg::World [virtual]
RemovePowerPack(PowerPack *pp)Stg::World
RemoveUpdateCallback(stg_world_callback_t cb, void *user)Stg::World
Resolution()Stg::World [inline]
rt_candidate_cellsStg::World
rt_cellsStg::World
Save(const char *filename)Stg::WorldGui [virtual]
Stg::Ancestor::Save(Worldfile *wf, int section)Stg::Ancestor [protected]
SetRealTimeInterval(stg_usec_t usec)Stg::WorldGui [inline]
SetToken(const char *str)Stg::Ancestor [inline]
Show()Stg::WorldGui
ShowClock(bool enable)Stg::World [inline]
sim_timeStg::World [protected]
SimTimeNow(void)Stg::World
sr_cachedStg::World [protected]
Start()Stg::WorldGui [virtual]
stepsStg::World
Stop()Stg::WorldGui [virtual]
superregionsStg::World [protected]
TestQuit()Stg::World [inline]
TogglePause()Stg::World [inline, virtual]
Token()Stg::Ancestor [inline]
tokenStg::Ancestor [protected]
TryCharge(PowerPack *pp, const Pose &pose)Stg::World
UnLoad()Stg::WorldGui [virtual]
Unlock()Stg::Ancestor [inline]
Update()Stg::WorldGui [virtual]
update_listsStg::World [protected]
update_thread_entry(std::pair< World *, int > *info)Stg::World [static]
UpdateAll()Stg::World [static]
UpdateListAdd(Model *mod)Stg::World
UpdateListRemove(Model *mod)Stg::World
updatesStg::World [protected]
VelocityListAdd(Model *mod)Stg::World
VelocityListRemove(Model *mod)Stg::World
wfStg::World [protected]
World(const char *token="MyWorld", stg_msec_t interval_sim=DEFAULT_INTERVAL_SIM, double ppm=DEFAULT_PPM)Stg::World
WorldGui(int W, int H, const char *L=0)Stg::WorldGui
~Ancestor()Stg::Ancestor [virtual]
~World()Stg::World [virtual]
~WorldGui()Stg::WorldGui

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