The comms interface allows clients to communicate with each other through the Player server.
This interface returns unstructured, variable length binary data. The packet size must be less than or equal to PLAYER_MAX_MESSAGE_SIZE. Note that more than one data packet may be returned in any given cycle (i.e. in the interval between two SYNCH packets).
This interface accepts unstructred, variable length binary data. The packet size must be less than or equal to PLAYER_MAX_MESSAGE_SIZE.