player server
TCP server that allows remote access to Player devices. More...
TCP server that allows remote access to Player devices.
The most commonly-used of the Player utilities, player is a TCP server that allows remote access to devices. It is normally executed on-board a robot, and is given a configuration file that maps the robot's hardware to Player devices, which are then accessible to client programs. The situation is essentially the same when running a simulation.
Usage
player [-q] [-d <level>] [-p <port>] [-h] <cfgfile>
Arguments:
- -h : Give help info; also lists drivers that were compiled into the server.
- -q : Quiet startup
- -d <level> : Set the debug level, 0-9. 0 is only errors, 1 is errors + warnings, 2 is errors + warnings + diagnostics, higher levels may give more output. Default: 1.
- -p <port> : Establish the default TCP port, which will be assigned to any devices in the configuration file without an explicit port assignment. Default: 6665.
- -l <logfile>: File to log messages to (default stdout only)
- <cfgfile> : The configuration file to read.
Example
$ player pioneer.cfg Part of the Player/Stage/Gazebo Project [http://playerstage.sourceforge.net]. Copyright (C) 2000 - 2005 Brian Gerkey, Richard Vaughan, Andrew Howard, Nate Koenig, and contributors. Released under the GNU General Public License. Player comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to redistribute it under certain conditions; see COPYING for details. Listening on ports: 6665