PlayerCc::PlayerClient Member List
This is the complete list of members for PlayerCc::PlayerClient, including all inherited members.
Connect(const std::string aHostname, uint32_t aPort) (defined in PlayerCc::PlayerClient)PlayerCc::PlayerClient [private]
Connected()PlayerCc::PlayerClient [inline]
Disconnect() (defined in PlayerCc::PlayerClient)PlayerCc::PlayerClient [private]
GetDeviceList() (defined in PlayerCc::PlayerClient)PlayerCc::PlayerClient
GetHostname() const PlayerCc::PlayerClient [inline]
GetOverflowCount()PlayerCc::PlayerClient
GetPort() const PlayerCc::PlayerClient [inline]
GetRetryLimit()PlayerCc::PlayerClient [inline]
GetRetryTime()PlayerCc::PlayerClient [inline]
LookupCode(std::string aName) const PlayerCc::PlayerClient
LookupName(int aCode) const PlayerCc::PlayerClient
mClient (defined in PlayerCc::PlayerClient)PlayerCc::PlayerClient [private]
mDeviceList (defined in PlayerCc::PlayerClient)PlayerCc::PlayerClient [private]
mHostname (defined in PlayerCc::PlayerClient)PlayerCc::PlayerClient [private]
mIsStop (defined in PlayerCc::PlayerClient)PlayerCc::PlayerClient [private]
mMutexPlayerCc::PlayerClient
mPort (defined in PlayerCc::PlayerClient)PlayerCc::PlayerClient [private]
mProxyList (defined in PlayerCc::PlayerClient)PlayerCc::PlayerClient [private]
mThread (defined in PlayerCc::PlayerClient)PlayerCc::PlayerClient [private]
mTransport (defined in PlayerCc::PlayerClient)PlayerCc::PlayerClient [private]
mutex_t typedef (defined in PlayerCc::PlayerClient)PlayerCc::PlayerClient [private]
Peek(uint32_t timeout=0)PlayerCc::PlayerClient
PlayerClient(const std::string aHostname=PLAYER_HOSTNAME, uint32_t aPort=PLAYER_PORTNUM, int transport=PLAYERC_TRANSPORT_TCP)PlayerCc::PlayerClient
Read()PlayerCc::PlayerClient
ReadIfWaiting()PlayerCc::PlayerClient
RequestDeviceList()PlayerCc::PlayerClient
Run(uint32_t aTimeout=10)PlayerCc::PlayerClient
RunThread() (defined in PlayerCc::PlayerClient)PlayerCc::PlayerClient [private]
SetDataMode(uint32_t aMode)PlayerCc::PlayerClient
SetReplaceRule(bool aReplace, int aType=-1, int aSubtype=-1, int aInterf=-1)PlayerCc::PlayerClient
SetRequestTimeout(uint32_t seconds)PlayerCc::PlayerClient [inline]
SetRetryLimit(int limit)PlayerCc::PlayerClient [inline]
SetRetryTime(double time)PlayerCc::PlayerClient [inline]
StartThread()PlayerCc::PlayerClient
Stop()PlayerCc::PlayerClient
StopThread()PlayerCc::PlayerClient
thread_t typedef (defined in PlayerCc::PlayerClient)PlayerCc::PlayerClient [private]
~PlayerClient()PlayerCc::PlayerClient

Last updated 25 May 2011 21:17:00