Gazebo

RaySensor Member List

This is the complete list of members for RaySensor, including all inherited members.

activeSensor [protected]
AddChild(Entity *child)Entity
bodySensor [protected]
childrenEntity
controllerSensor [protected]
Entity(Entity *parent=NULL)Entity
Fini()Sensor
FiniChild()RaySensor [protected, virtual]
GetChildren()Entity
GetFiducial(int index)RaySensor
GetId() constEntity
GetMaxAngle() constRaySensor
GetMaxRange() constRaySensor
GetMinAngle() constRaySensor
GetMinRange() constRaySensor
GetName() constEntity
GetParent() constEntity
GetParentId() constEntity
GetRange(int index)RaySensor
GetRangeCount() constRaySensor
GetRay(int index, Vector3 &pos, Vector3 &dir)RaySensor
GetRayCount() constRaySensor
GetRetro(int index)RaySensor
GetUniqueName() constEntity
GetVisualNode() constEntity
Init()Sensor
InitChild()RaySensor [protected, virtual]
IsStatic() constEntity
Load(XMLConfigNode *node)Sensor [virtual]
LoadChild(XMLConfigNode *node)RaySensor [protected, virtual]
operator==(const Entity &ent)Entity
parentEntity [protected]
RaySensor(Body *body)RaySensor
Sensor(Body *body)Sensor
SetActive(bool value)Sensor
SetName(const std::string &name)Entity
SetParent(Entity *parent)Entity
SetRay(int index, const Vector3 &a, const Vector3 &b)RaySensor
SetStatic(bool s)Entity
SetVisualNode(OgreVisual *visualNode)Entity
spaceIdEntity
Update(UpdateParams &params)Sensor
UpdateChild(UpdateParams &params)RaySensor [protected, virtual]
visualNodeEntity [protected]
~Entity()Entity [virtual]
~RaySensor()RaySensor [virtual]
~Sensor()Sensor [virtual]


Last updated Aug 04 2007