OgreVisual Member List
This is the complete list of members for OgreVisual, including all inherited members.| AttachBoundingBox(const Vector3 &min, const Vector3 &max) | OgreVisual | |
| AttachMesh(const std::string &meshName) | OgreVisual | |
| AttachObject(Ogre::MovableObject *obj) | OgreVisual | |
| GetPose() | OgreVisual | |
| GetPosition() | OgreVisual | |
| GetRotation() | OgreVisual | |
| GetScale() | OgreVisual | |
| GetSceneNode() | OgreVisual | |
| Load(XMLConfigNode *node) | OgreVisual | |
| OgreVisual(OgreVisual *node) | OgreVisual | |
| Save() | OgreVisual | |
| SetCastShadows(bool shadows) | OgreVisual | |
| SetHighlight(bool highlight) | OgreVisual | |
| SetMaterial(const std::string &materialName) | OgreVisual | |
| SetPose(const Pose3d &pose) | OgreVisual | |
| SetPosition(const Vector3 &pos) | OgreVisual | |
| SetRotation(const Quatern &rot) | OgreVisual | |
| SetScale(Vector3 scale) | OgreVisual | |
| SetTransparency(float trans) | OgreVisual | |
| SetVisible(bool visible, bool cascade=true) | OgreVisual | |
| ~OgreVisual() | OgreVisual | [virtual] |