Gazebo

MonoCameraSensor Member List

This is the complete list of members for MonoCameraSensor, including all inherited members.

activeSensor [protected]
AddChild(Entity *child)Entity
bodySensor [protected]
camera (defined in CameraSensor)CameraSensor [protected]
CameraSensor(Body *body)CameraSensor
childrenEntity
controllerSensor [protected]
EnableSaveFrame(bool enable)CameraSensor
Entity(Entity *parent=NULL)Entity
farClip (defined in CameraSensor)CameraSensor [protected]
Fini()Sensor
FiniChild()MonoCameraSensor [protected, virtual]
GetChildren()Entity
GetFarClip()CameraSensor
GetFOV() constCameraSensor
GetId() constEntity
GetImageByteSize() constCameraSensor
GetImageData(unsigned int i=0)MonoCameraSensor [virtual]
GetImageHeight() constCameraSensor
GetImageWidth() constCameraSensor
GetMaterialName() constMonoCameraSensor [virtual]
GetName() constEntity
GetNearClip()CameraSensor
GetOgreCamera() constCameraSensor
GetParent() constEntity
GetParentId() constEntity
GetTextureHeight() constCameraSensor
GetTextureWidth() constCameraSensor
GetUniqueName() constEntity
GetVisualNode() constEntity
GetWorldPose() constCameraSensor
GetZValue(int x, int y)CameraSensor
hfov (defined in CameraSensor)CameraSensor [protected]
imageHeight (defined in CameraSensor)CameraSensor [protected]
imageWidth (defined in CameraSensor)CameraSensor [protected]
Init()Sensor
InitChild()MonoCameraSensor [protected, virtual]
IsStatic() constEntity
Load(XMLConfigNode *node)Sensor [virtual]
LoadChild(XMLConfigNode *node)MonoCameraSensor [protected, virtual]
MonoCameraSensor(Body *body)MonoCameraSensor
nearClip (defined in CameraSensor)CameraSensor [protected]
operator==(const Entity &ent)Entity
parentEntity [protected]
pitchNode (defined in CameraSensor)CameraSensor [protected]
pose (defined in CameraSensor)CameraSensor [protected]
RotatePitch(float angle)CameraSensor
RotateYaw(float angle)CameraSensor
saveCount (defined in CameraSensor)CameraSensor [protected]
saveFrameBuffer (defined in CameraSensor)CameraSensor [protected]
saveFrames (defined in CameraSensor)CameraSensor [protected]
savePathname (defined in CameraSensor)CameraSensor [protected]
sceneNode (defined in CameraSensor)CameraSensor [protected]
Sensor(Body *body)Sensor
SetActive(bool value)Sensor
SetName(const std::string &name)Entity
SetParent(Entity *parent)Entity
SetStatic(bool s)Entity
SetVisualNode(OgreVisual *visualNode)Entity
spaceIdEntity
textureHeight (defined in CameraSensor)CameraSensor [protected]
textureWidth (defined in CameraSensor)CameraSensor [protected]
ToggleSaveFrame()CameraSensor
Translate(const Vector3 &direction)CameraSensor
Update(UpdateParams &params)Sensor
UpdateChild(UpdateParams &params)MonoCameraSensor [protected, virtual]
visibilityMask (defined in CameraSensor)CameraSensor [protected]
visualNodeEntity [protected]
~CameraSensor()CameraSensor [virtual]
~Entity()Entity [virtual]
~MonoCameraSensor()MonoCameraSensor [virtual]
~Sensor()Sensor [virtual]


Last updated Aug 04 2007