Gazebo

Model Member List

This is the complete list of members for Model, including all inherited members.

AddChild(Entity *child)Entity
Attach(XMLConfigNode *node)Model
bodiesModel [protected]
childrenEntity
controllersModel [protected]
CreateBody()Model
CreateJoint(Joint::Type type)Model
Entity(Entity *parent=NULL)Entity
Fini()Model
FiniChild()Model [inline, protected, virtual]
GetBody()Model
GetBody(const std::string &name)Model
GetCanonicalBody()Model
GetChildren()Entity
GetId() constEntity
GetInitPose() constModel
GetJoint(std::string name)Model
GetName() constEntity
GetParent() constEntity
GetParentId() constEntity
GetPose() constModel
GetType() constModel
GetUniqueName() constEntity
GetVisualNode() constEntity
Init()Model
InitChild()Model [inline, protected, virtual]
IsStatic() constEntity
jointsModel [protected]
Load(XMLConfigNode *node)Model
LoadChild(XMLConfigNode *)Model [inline, protected, virtual]
Model(Model *parent)Model
operator==(const Entity &ent)Entity
parentEntity [protected]
Reset()Model
Save()Model
SetInitPose(const Pose3d &pose)Model
SetName(const std::string &name)Entity
SetParent(Entity *parent)Entity
SetPose(const Pose3d &pose)Model
SetStatic(bool s)Entity
SetVisualNode(OgreVisual *visualNode)Entity
spaceIdEntity
Test() (defined in Model)Model
Update(UpdateParams &params)Model
UpdateChild()Model [inline, protected, virtual]
visualNodeEntity [protected]
~Entity()Entity [virtual]
~Model()Model [virtual]


Last updated Aug 04 2007