Gazebo

CylinderGeom Member List

This is the complete list of members for CylinderGeom, including all inherited members.

AddChild(Entity *child)Entity
bodyGeom [protected]
bodyMassGeom [protected]
childrenEntity
contactGeom
CylinderGeom(Body *body)CylinderGeom
dblMassGeom [protected]
Entity(Entity *parent=NULL)Entity
Geom(Body *body)Geom
geomIdGeom [protected]
GetBodyMassMatrix()Geom
GetChildren()Entity
GetGeomClass() constGeom
GetGeomId() constGeom
GetId() constEntity
GetLaserFiducialId() constGeom
GetLaserRetro() constGeom
GetName() constEntity
GetParent() constEntity
GetParentId() constEntity
GetPose() constGeom
GetTransId() constGeom
GetTransparency() constGeom
GetUniqueName() constEntity
GetVisualNode() constEntity
IsPlaceable() constGeom
IsStatic() constEntity
Load(XMLConfigNode *node)Geom [virtual]
LoadChild(XMLConfigNode *node)CylinderGeom [protected, virtual]
massGeom [protected]
operator==(const Entity &ent)Entity
parentEntity [protected]
Save()Geom [virtual]
SetCategoryBits(unsigned int bits)Geom
SetCollideBits(unsigned int bits)Geom
SetGeom(dGeomID geomId, bool placeable)Geom
SetImmovableBasePose(const Pose3d &pose)Geom [virtual]
SetLaserFiducialId(int id)Geom
SetLaserRetro(float retro)Geom
SetName(const std::string &name)Entity
SetParent(Entity *parent)Entity
SetPose(const Pose3d &pose, bool updateCoM=true)Geom
SetPosition(const Vector3 &pos)Geom
SetRotation(const Quatern &rot)Geom
SetStatic(bool s)Entity
SetTransparency(float trans)Geom
SetVisualNode(OgreVisual *visualNode)Entity
ShowBoundingBox(bool show)Geom
ShowJoints(bool show)Geom
ShowPhysics(bool)Geom
spaceIdEntity
transIdGeom [protected]
Update()Geom
UpdateChild()Geom [inline, virtual]
visualNodeEntity [protected]
~CylinderGeom()CylinderGeom [virtual]
~Entity()Entity [virtual]
~Geom()Geom [virtual]


Last updated Aug 04 2007