Stereo Head
[Models]
The StereoHead model simulates a generic stereo camera head. It generates the left/right images pairs and the corresponding disparity images.
Left camera image | Right camera image |
Left disparity image |
A few points to note:
- Disparity is returned as a floating point image, with each pixel giving the disparity (in pixels) in the rectified images.
- The disparity calculation includes camera occlusion effects (points must be visible by both cameras), so disparity images may be incomplete.
- The disparity calculation does not consider surface textures (any non-occluded surface will generate a depth value), so disparity images will be more complete that their real-world counterparts. This may be changed in the future.
- There is no noise model for disparity calculations, although users can expect some artifacts from the OpenGL rendering process.
- libgazebo interfaces
- Player drivers
- Attributes
- id (string)
- The model ID string (used by libgazebo to identify models).
- Default: (empty)
- xyz (float tuple, meters)
- Model position (x, y, z, in meters).
- Default: 0 0 0
- rpy (float tuple, degrees)
- Model orientation in Euler angles: roll, pitch, yaw.
- Default: 0 0 0
- gravity (bool)
- Enable/disable effect of gravity on this model
- Default: true
- enable (bool)
- Enable/disable the model's bodies (so it doesn't fall, for example)
- Default: true
- updateRate (float, Hz)
- Frame rate.
- Default: 10
- imageSize (float tuple, pixel size)
- Image width and height, in pixels.
- Default: 320 240
- hfov (float, degrees)
- Horizontal field of view for a perspective lens.
- Default: 60
- baseline (float, meters)
- Distance between camera axes.
- Default: 0.12
- lensDiam (float, meters)
- Lens diameter; purely for asthetic purposes.
- Default: 0.035
- nearClip, farClip (float, meters)
- Near and far clipping planes.
- Default: 0.5 100.0
- renderMethod (string)
- OpenGL rendering method: SGIX, GLX, XLIB, or AUTO.
- See OpenGL Support
- Default: AUTO
- Bodies
- canonical
- The canonical (default) body.
- Example
<model:StereoHead> <id>stereo0</id> <xyz>0 0 0.30</xyz> <rpy>0 0 0</rpy> <imageSize>320 240</imageSize> <baseline>0.15</baseline> </model:StereoHead>
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